User contributions
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- 22:22, 12 October 2017 (diff | hist) . . (+273) . . N Ground (Created page with "====== Ground assault ====== Orders to attack a neutral or hostile territory from a friendly territory via land. It is possible to move through any number of frien...") (current)
- 22:10, 12 October 2017 (diff | hist) . . (+417) . . N Transport (Created page with "Orders to move armies from one friendly territory to another, using navies as carriers, boomers may accompany the convoy. If a [[unoccupied_seas|neutral sea/ocean]...") (current)
- 22:09, 12 October 2017 (diff | hist) . . (+542) . . N Unoccupied seas (Created page with "====== Unoccupied Seas ====== Seas or oceans with no troops or companies in are available to move into and claim (without attacking). ===== Seas with companies but no navies...") (current)
- 22:09, 12 October 2017 (diff | hist) . . (+480) . . N Sail (Created page with "Orders to move navies (and accompanying boomers) from one friendly sea/ocean to another friendly or neutral sea/ocean. If a neutral sea/ocean is the final...") (current)
- 22:09, 12 October 2017 (diff | hist) . . (+199) . . N Fly (Created page with "====== Fly ====== Orders to fly land forces from one friendly territory to another, without the need for a land route between the two. Movement costs are a...") (current)
- 22:08, 12 October 2017 (diff | hist) . . (+197) . . N March (Created page with "====== March ====== Orders to move land forces from one friendly territory to another, via other friendly territories. Distance and movement costs are aut...") (current)
- 22:05, 12 October 2017 (diff | hist) . . (-4) . . Nukedterritories (current)
- 22:04, 12 October 2017 (diff | hist) . . (+318) . . N Nuclearwinter (Created page with "====== Nuclear Winter ====== A check is made for Nuclear Winter after each nuclear or neutron strike. The change of nuclear winter occurring is 1/6th or each nuked (or neutro...") (current)
- 21:55, 12 October 2017 (diff | hist) . . (+1,609) . . N Nukedterritories (Created page with "====== Nuked and neutroned territories ====== When a territories is hit by either a nuke or a neutron bomb it is effectively removed from the game. Both nuclear and neutron s...")
- 21:54, 12 October 2017 (diff | hist) . . (+848) . . N Home territories (Created page with "====== Home territories ====== Each Superpower has a number of home territories that are always included in their starting position. If a Superpower is not in control of at l...")
- 21:52, 12 October 2017 (diff | hist) . . (-28) . . Main Page (→Supremacy the game)
- 21:50, 12 October 2017 (diff | hist) . . (+301) . . N Status (Created page with "====== Game status ====== This panel shows the current game queue. During phase 1, only the current phase is displayed, and whether the players have placed their orders or not...") (current)
- 21:50, 12 October 2017 (diff | hist) . . (+1) . . Market (→Market) (current)
- 21:49, 12 October 2017 (diff | hist) . . (+467) . . N Market (Created page with "====== Market ====== The market panel shows the current prices the market will buy or sell minerals, oil and grain for. The market is a global organisation that will trade wi...")
- 21:49, 12 October 2017 (diff | hist) . . (+448) . . N Loan costs (Created page with "====== Loan rates ====== This panel show how much interest will be charged for an outstanding loan. Interest is added at the end of a turn (after phase 7) and can...") (current)
- 21:47, 12 October 2017 (diff | hist) . . (+956) . . N Movement costs (Created page with "====== Movement costs ====== Movement costs are always automatically calculated, and the lowest cost route is always used between two territories. These costs can be views in...")
- 21:46, 12 October 2017 (diff | hist) . . (+1,352) . . N Resources (Created page with "====== Resources ====== This panel shows the your resource card, and can be used to view the resource cards of other Superpowers that you have enough Espionage advantage over...")
- 21:45, 12 October 2017 (diff | hist) . . (+339) . . N Companies (Created page with "====== Companies ====== This interactive panel shows which companies each Superpower holds, indicating if a Superpower is under Siege, or if the companies are bloc...") (current)
- 21:45, 12 October 2017 (diff | hist) . . (+1,208) . . N Boomers (Created page with "====== Boomers ====== Boomers are massive nuclear capable submarines. They can carry up to two warheads, either of which can be a nuke or a [[neutron|neutron bomb]...") (current)
- 21:43, 12 October 2017 (diff | hist) . . (+1,619) . . N Lstar status (Created page with "====== L-Star protected territories ====== This screen is used to assign L-Stars to protect any territory on the map or have blanket covereage for a Superpower. Any number of...")
- 21:42, 12 October 2017 (diff | hist) . . (+1,286) . . N Defense (Created page with "====== Territory defense status ====== Each territory friendly to a Superpower must have a state of alert. This determines whether the territory will - Defend - expend res...") (current)
- 21:42, 12 October 2017 (diff | hist) . . (+269) . . N Resign (Created page with "====== Resign ====== You can resign from the game on this page by pressing the Resign button. You will not get any points for games where you resign that have not yet reac...") (current)
- 21:41, 12 October 2017 (diff | hist) . . (+536) . . N Send (Created page with "====== Send message to superpower ====== This panel allows players to send messages between each other. Players should select the Superpower(s) to send the message to, and en...") (current)
- 21:40, 12 October 2017 (diff | hist) . . (+513) . . N Force (Created page with "====== Force pass ====== This button, or pop-up allows any player to move the game along once the deadline has been passed (Force pass). Players who have not placed their ord...") (current)
- 21:40, 12 October 2017 (diff | hist) . . (+137) . . N Banking (Created page with "====== Banking ====== The banking page shows: * Transfer Cash * Loan Application Form * Messages") (current)
- 21:39, 12 October 2017 (diff | hist) . . (+452) . . N Holiday (Created page with "====== Take holiday ====== This screen allows players extend game deadlines by 24 hour periods. Moves may occur within the extended deadline, but the deadline itself will not...") (current)
- 21:39, 12 October 2017 (diff | hist) . . (+161) . . N Profile (Created page with "====== Edit profile ====== On this screen you can edit your user profile, including changing your user name, email address(es), map type and default date format.") (current)
- 21:38, 12 October 2017 (diff | hist) . . (+316) . . N Other games (Created page with "====== Browse Games ====== This page allows you to view the map, parameters, game status and messages for any of the active or recently f...") (current)
- 21:38, 12 October 2017 (diff | hist) . . (+491) . . N Queue (Created page with "====== Game Queue ====== On this game you can enter the existing queues for games, or create a new one for a number of players and deadline advance that doesn't have a queue....") (current)
- 21:37, 12 October 2017 (diff | hist) . . (+462) . . N Rankings (Created page with "====== Player Rankings ====== This screen shows 4 lists ===== Ladder ===== A list of the top 25 players ===== Your scores, last 300 days ===== A list of your recent scores tha...") (current)
- 21:35, 12 October 2017 (diff | hist) . . (+96) . . N News (Created page with "====== News ====== This panel is for messages from the administrator to the rest of the players.") (current)
- 21:35, 12 October 2017 (diff | hist) . . (+294) . . N Games (Created page with "====== Game screen ====== The game screen is divided into two sections, on the left are the orders for the current phase, on the right will be some phase specific panels, whic...") (current)
- 21:34, 12 October 2017 (diff | hist) . . (+204) . . N Forum (Created page with "====== Forum ====== This panel acts as a message board for the game, where players can leave messages for one another. **Do not** post game issues or bugs here, email suprema...") (current)
- 21:33, 12 October 2017 (diff | hist) . . (+1,995) . . N Map (Created page with "====== Territories ====== The board is divided up into 92 different territories, home territories belonging to a superpower, neutral territories, seas and oceans. One extra h...") (current)
- 21:33, 12 October 2017 (diff | hist) . . (+2,729) . . N Gameparameters (Created page with "====== Game parameters ====== This panel lists all the game-level settings for the game you are in. Currently the available parameters are as follows: ^Parameter^Description^...")
- 21:32, 12 October 2017 (diff | hist) . . (+745) . . N Score (Created page with "====== Scoring ====== Each time a player is knocked out of a game, they receive a score. Average scores (from the last 300 days) are placed on the rankings page....")
- 21:32, 12 October 2017 (diff | hist) . . (+2,068) . . N Fortuna (Created page with "====== Fortuna ====== Fortuna are the "Acts of God" that happen in everyday Superpower life. Fortuna events will happen before all phases except Pay Salaries. Fortuna can c...") (current)
- 21:31, 12 October 2017 (diff | hist) . . (+1,551) . . N Defeat (Created page with "====== Defeating a Superpower ====== A Superpower is defeated if they no longer control any of their territories after phase processing and there are no redeploys or retaliat...") (current)
- 21:30, 12 October 2017 (diff | hist) . . (+166) . . N Victory (Created page with "====== Victory ====== You win when everyone else is dead, and you are not. There are no draws - but everyone can lose if there is a nuclear winter.") (current)
- 21:30, 12 October 2017 (diff | hist) . . (+1,821) . . N Technology (Created page with "====== Technologies ====== There are four different types of techology available in the game. ===== Army technology ===== Better technology levels lead to decrease movement...")
- 21:29, 12 October 2017 (diff | hist) . . (+213) . . N Strategic (Created page with "====== Strategic attacks ====== There are 4 types of strategic attack. * Launch boomer warheads * Launch warheads * spaceblast|Space bl...") (current)
- 21:29, 12 October 2017 (diff | hist) . . (+4,626) . . N Combat (Created page with "===== Combat ===== Combat occurs when a Superpower attacks either another Superpower, or neutral troops in a territory. Only one Superpower can remain at the end of the comb...")
- 21:28, 12 October 2017 (diff | hist) . . (+648) . . N Phase7 (Created page with "====== Phase 7 - Acquire companies ====== This phase allows you to purchase a company from a list of 10 available companies. These will be displayed with their associated pric...") (current)
- 21:27, 12 October 2017 (diff | hist) . . (+1,330) . . N Phase6 (Created page with "====== Phase 6 - Buy ====== This phase allows you to either buy from the market or another Superpower. Trades must be made for cash. Up to 20 minerals, oil and grain can be...") (current)
- 21:27, 12 October 2017 (diff | hist) . . (+2,896) . . N Phase5 (Created page with "====== Phase 5 - Build and research ====== In this phase a Superpower decides what military spending will occur, i.e. on new technology and forces. All Superpowers orders are...")
- 21:27, 12 October 2017 (diff | hist) . . (+2,555) . . N Phase4 (Created page with "====== Phase 4 - Move and attack ====== Phase 4 is the main phase of the game, where all the action happens. There are 4 possible sub-phases to Move and attack: ===== 1st o...") (current)
- 21:26, 12 October 2017 (diff | hist) . . (+1,258) . . N Phase3 (Created page with "====== Phase 3 - Sell ====== This phase allows you to sell any of your resources to the market at the current market price, or sell resources, technologies, strategic weapons...") (current)
- 21:25, 12 October 2017 (diff | hist) . . (+2,925) . . N Phase1 (Created page with "====== Phase 1 - Pay Salaries ====== This phase is the first in every turn, where each Superpower pays their bills for the up coming turn. ===== Defaults ===== At the end...")
- 21:23, 12 October 2017 (diff | hist) . . (+1,198) . . N Phase0 (Phase 0)
- 21:23, 12 October 2017 (diff | hist) . . (+4,149) . . Main Page (Welcome page)
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